Always code as if the person who ends up maintaining your code will be a violent psychopath who knows where you live. -- Martin Golding
Production code needs to be of high quality. Given how the world is becoming increasingly dependent on software, poor quality code is something no one can afford to tolerate.
Programs should be written and polished until they acquire publication quality. --Niklaus Wirth
Among various dimensions of code quality, such as run-time efficiency, security, and robustness, one of the most important is understandability. This is because in any non-trivial software project, code needs to be read, understood, and modified by other developers later on. Even if you do not intend to pass the code to someone else, code quality is still important because you will become a 'stranger' to your own code someday.
The two code samples given below achieve the same functionality, but one is easier to read.
Bad |
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Good |
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Bad
| | Good
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Be wary when a method is longer than the computer screen, and take corrective action when it goes beyond 30 LOC (lines of code). The bigger the haystack, the harder it is to find a needle.
If you need more than 3 levels of indentation, you're screwed anyway, and should fix your program. --Linux 1.3.53 Coding Style
In particular, avoid arrowhead style code.
A real code example:
Bad |
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Good |
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Bad
| | Good
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Avoid complicated expressions, especially those having many negations and nested parentheses. If you must evaluate complicated expressions, have it done in steps (i.e. calculate some intermediate values first and use them to calculate the final value).
Example:
Bad
return ((length < MAX_LENGTH) || (previousSize != length))
&& (typeCode == URGENT);
Good
boolean isWithinSizeLimit = length < MAX_LENGTH;
boolean isSameSize = previousSize != length;
boolean isValidCode = isWithinSizeLimit || isSameSize;
boolean isUrgent = typeCode == URGENT;
return isValidCode && isUrgent;
Example:
Bad
return ((length < MAX_LENGTH) or (previous_size != length)) and (type_code == URGENT)
Good
is_within_size_limit = length < MAX_LENGTH
is_same_size = previous_size != length
is_valid_code = is_within_size_limit or is_same_size
is_urgent = type_code == URGENT
return is_valid_code and is_urgent
The competent programmer is fully aware of the strictly limited size of his own skull; therefore he approaches the programming task in full humility, and among other things he avoids clever tricks like the plague. -- Edsger Dijkstra
When the code has a number that does not explain the meaning of the number, it is called a "magic number" (as in "the number appears as if by magic"). Using a makes the code easier to understand because the name tells us more about the meaning of the number.
Example:
Bad
| | Good
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Note: Python does not have a way to make a variable a constant. However, you can use a normal variable with an ALL_CAPS
name to simulate a constant.
Bad
| | Good
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Similarly, you can have ‘magic’ values of other data types.
Bad
return "Error 1432"; // A magic string!
return "Error 1432" # A magic string!
In general, try to avoid any magic literals.
One essential way to improve code quality is to follow a consistent style. That is why software engineers follow a strict coding standard (aka style guide).
The aim of a coding standard is to make the entire code base look like it was written by one person. A coding standard is usually specific to a programming language and specifies guidelines such as the locations of opening and closing braces, indentation styles and naming styles (e.g. whether to use Hungarian style, Pascal casing, Camel casing, etc.). It is important that the whole team/company uses the same coding standard and that the standard is generally not inconsistent with typical industry practices. If a company's coding standard is very different from what is typically used in the industry, new recruits will take longer to get used to the company's coding style.
IDEs can help to enforce some parts of a coding standard e.g. indentation rules.
Every system is built from a domain-specific language designed by the programmers to describe that system. Functions are the verbs of that language, and classes are the nouns.
-- Robert C. Martin, Clean Code: A Handbook of Agile Software Craftsmanship
Use nouns for classes/variables and verbs for methods/functions.
Examples:
Name for a | Bad | Good |
---|---|---|
Class | CheckLimit | LimitChecker |
Method | result() | calculate() |
Distinguish clearly between single-valued and multi-valued variables.
Examples:
Good
Person student;
ArrayList<Person> students;
Good
name = 'Jim'
names = ['Jim', 'Alice']
Good code is its own best documentation. As you’re about to add a comment, ask yourself, ‘How can I improve the code so that this comment isn’t needed?’ Improve the code and then document it to make it even clearer. -- Steve McConnell, Author of Clean Code
Some think commenting heavily increases the 'code quality'. That is not so. Avoid writing comments to explain bad code. Improve the code to make it self-explanatory.
If the code is self-explanatory, refrain from repeating the description in a comment just for the sake of 'good documentation'.
Bad
//increment x
x++;
//trim the input
trimInput();
Bad
# increment x
x = x + 1
# trim the input
trim_input()
Do not write comments as if they are private notes to yourself. Instead, write them well enough to be understood by another programmer. One type of comment that is almost always useful is the header comment that you write for a class or an operation to explain its purpose.
Examples:
Bad Reason: this comment will only make sense to the person who wrote it
// a quick trim function used to fix bug I detected overnight
void trimInput() {
....
}
Good
/** Trims the input of leading and trailing spaces */
void trimInput() {
....
}
Bad Reason: this comment will only make sense to the person who wrote it
def trim_input():
"""a quick trim function used to fix bug I detected overnight"""
...
Good
def trim_input():
"""Trim the input of leading and trailing spaces"""
...